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- on exitFrame
- repeat with n = 3 to 5
- handcursor(n)
- end repeat
- if rollOver(3) then
- set the visible of sprite 3 to 1
- else
- set the visible of sprite 3 to 0
- end if
- if rollOver(4) then
- set the visible of sprite 4 to 1
- else
- set the visible of sprite 4 to 0
- end if
- if rollOver(5) then
- set the visible of sprite 5 to 1
- else
- set the visible of sprite 5 to 0
- end if
- go(the frame)
- end
-
- on mouseUp
- go(80)
- end
-